Make Microgames Move
Build mini-games with our SDK, drop them into your site, app, or stream, and run live events with leaderboards, replays, and skill ratings—no ops team required.
From Prototype to Prime Time
Game Builder gives creators a production path: SDKs for web/native, hosted leaderboards, replays, anti-cheat, and live event tooling. Build once, deploy anywhere, iterate fast.
Our skill graph links players across titles to stabilize MMR and cut stomp rates. With fraud controls and replay audits, you focus on fun—not policing lobbies.
APIs and low-code widgets snap into sites, stores, and streams. Pair with your commerce or pass system—our stack stays out of the way.
Why Game Builder?
- Rapid Build:Templates, scenes, and physics helpers
- Serverless Runtime:Auto scale, zero patch windows
- Fair Play:Device checks, replay proofs, ban appeals
- Telemetry:Frames, inputs, funnels—exportable
Ship Any Microgenre
Arcade loops, aim trials, logic puzzles, rhythm clicks—small scopes, big retention.
Aim Trials
Time-boxed target drills with ghost replays and seed parity.
- Per-weapon leaderboards
- Anti-macro validation
- Coach overlay hooks
Puzzle Rush
Procedural logic packs with difficulty ramps and hint economy.
- Seeded dailies
- Speedrun boards
- Replay share
Rhythm Clicks
Charted tracks, latency calibration, and mod charts for creators.
- Judgment windows
- OD & stamina curves
- Stream overlays
Ship in Days. Scale in Minutes.
Start with a template, add your flavor, and push live with one command. We’ll handle the rest.